Which program suits my child?
Start with something your child likes doing already. The right entry point might be a story they want to tell, a robot they want to build or a mystery they want to solve.
For the child who asks “what if?”
Try the AI Adventure Series. In Mission Mars, children put a rock in front of a tabletop rover and test whether its model recognises the obstacle. Changing the background gives them a new question to investigate.
For the child who makes things
AI Inventors projects start with a physical idea, such as a pet that reacts when tapped. AI Creators projects start with a scene, game or piece of music. Ask which finished project they would like to show a friend.
For a primary student who likes experiments
In AI Lab, children test an idea and see what changes. In AI Animal Detectives, they swap the background in an animal picture to see whether their model can still recognise it.
For a secondary student
The AI Challenge Series offers a holiday hackathon each season for Years 7–10. In Sydney, a planned UNSW study tour connects a team’s prototype with a question researchers are investigating.

